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A downloadable game for Windows

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"You have tasted of the bitter fruit of life, my son. Seize it. Sink your teeth into the supple throat of the world and drink deep of the joy that you deserve. We hunger for more, you and I. We're starved for more."

"And now..."

"Eat me, my son."


Food of the Gods is a roguelike centered mechanically and thematically around hunger. How deep can you descend before the hunger pains set in? What new morsel awaits behind the next corner, and what will it taste like? Descend, learn, die, repeat.

ARROW KEYS or NUMPAD or HJKL to move
A to use an ability
E to eat a corpse
> to descend down stairs
? to open help
ESC to exit


CREDITS:

  • Design and programming by Cancelion (Ville-Veikko Jylhämäki)
  • AsciiPanel by Trystan
  • Ashley by Stefan Bachmann, David Saltares, Peter Siegmund, Andres Araujo, Tomski, Xavier Guzman, adeluiz, Matthew Johnston, Mario Zechner, Ashley Davis, and Santo Pfingsten

Download

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Click download now to get access to the following files:

FoodOfTheGods-1.12.jar 2 MB
FoodOfTheGods-1.0-7DRL.jar 2 MB
readme.txt 1 kB

Comments

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The enemies can move diagonally, so I assume I should be able to as well. The problem is, I don't have a numpad... Is there any way to move diagonally in its absence? (Also, not sure if you intended to include the cheating key into the final version.)

(+1)

That's correct. I originally didn't implement other diagonals than numpad since, honestly, I didn't even think of it. I've just updated a v1.12 with HJKL (the VI keys), which to me are incredibly unintuitive but won't necessarily be for others, and are certainly better than nothing.

I don't mind the cheating key being available if you find it - I don't advertise it (some people would rather not know, I'm sure) but it's one way to get to experience more of the difficult game. I trust people to police themselves :)

Thanks for a quick patch! I'll give it a try this week :)

Got to level 20, but starved to almost complete blindness :(  Hunger is indeed at the center of this game, all the way down to action log going off into incoherent starving messages xD

Is the "tasted the bitter fruit of life" a quote from somewhere? I was hoping to uncover more about the cryptic father-consuming prologue, but alas, could not get far enough.

P.S. The ESC key immediately closing the game is a bit annoying... Too easy to press when the player is trying to dismiss the ability selection mode, for example.

(1 edit) (+1)

As far as I know, "tasted the bitter fruit of life" is my own invention, from the phrase "the bitter fruit of <foo>". Unfortunately there's little more to the plot of the game: I ran out of time to add content, having to concentrate on mechanics. I would have wanted to write snippets of flavor text that could be found on levels, but what can you do. The game ends on level 50, where you face the people eater (patent pending).

Very true about the ESC key, I have a steady hand and I've never pressed it accidentally, but honestly it should pop up a confirmation box. It's unlikely that I'll add one at this point, already hard at work on the next project :D

(1 edit)

Is this by any means related to the Cultist Simulator

Anyway, probably the most thrilling roguelike I've played in years. My sincere thanks.

By the way, maybe the "descend" key is important enough to be noted in the help.

Wow, thanks! No relations to Cultist Simulator - I drooled after it some time back but my personal finances don't give way for such luxury. Very true about the >, I'll be adding it shortly.